In Renaissance Italy, many artists worked in workshops, where a great painter might take credit for a painting that was in fact painted by his employees and students who had learned to accurately mimic his style, a practice which gives art collectors and historians headaches even today. A pottery workshop would create pottery (unsurprisingly), while a carpentry workshop might construct doors, cabinets, floors - anything wooden. It would contain raw materials, tools, and the skilled labor to build whatever was needed. You also need one in every city in order to build the Ironworks, a useful National Wonder.Ī workshop is a building dedicated to constructing stuff. In Brave New World, a Workshop is needed to trade Production (via a trade route) to another city in your empire. It also allows the assignment of your first Engineer specialist for another 2 Production (for a total of 4), increasing the speed at which Great Engineers appear. This is a simple Mod that makes the Barbarians less of a headache It reduces the number of barb camps to 2 per civilization (vanilla is 3), it increases the distance between barb camps and cities to 5 tiles (vanilla is 4), it increases the distance betw. The Workshop is the first standard Production-boosting building that doesn't require resources (like the Stone Works or Stable) and can be built in every city.
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